In 2258, information is everything — and now you can finally nab some yourself.

The tabletop prototype for SUBNET: Contracts is complete enough to play. After months of design, testing, and iteration, the first print-and-play build is nearly ready for release.

In Contracts, you and up to two friends become Ghosteurs — infiltrators competing and cooperating across Old Tramford’s shifting hex-grid board. Build your deck, take on gigs, follow leads, and survive the city’s corporate traps.

The prototype already includes:

  • A 271-tile hex board
  • Over 400 cards and tiles — from Sites, Gigs and Leads to Impediments and Rewards
  • Dozens of tokens — including Sterlix credits and Keyseals, straight from the lore

All mechanics are in place, with balance, layout, and artwork still evolving.

The next phase: a public print-and-play release, full playtest video, and a closer look at Impediment and Skill systems.

You can read the full breakdown — with photos of every component — in the Street Urchin+ Patreon post:

Read the full Devlog on Patreon