In 2258, information is everything — and now you can finally nab some yourself.
The tabletop prototype for SUBNET: Contracts is complete enough to play. After months of design, testing, and iteration, the first print-and-play build is nearly ready for release.
In Contracts, you and up to two friends become Ghosteurs — infiltrators competing and cooperating across Old Tramford’s shifting hex-grid board. Build your deck, take on gigs, follow leads, and survive the city’s corporate traps.
The prototype already includes:
- A 271-tile hex board
- Over 400 cards and tiles — from Sites, Gigs and Leads to Impediments and Rewards
- Dozens of tokens — including Sterlix credits and Keyseals, straight from the lore
All mechanics are in place, with balance, layout, and artwork still evolving.
The next phase: a public print-and-play release, full playtest video, and a closer look at Impediment and Skill systems.
You can read the full breakdown — with photos of every component — in the Street Urchin+ Patreon post: